Friday, March 13, 2020

Somewhat cold sensations


After announcing the new mode of Call of Duty Modern Warfare, I have played a few games in Call of Duty Warzone, I have seen a few of some professional game players (who know how to get much more out of it) and have taken into account some opinions of players more related to the genre of Battle Royale than me, to conclude that the feelings today are quite cold. It is true that the problems with the servers, the connections and other technical errors are due to its beta status, but I go beyond all that. I think that Activision and Infinity Ward have wanted to offer a somewhat different Battle Royale than what is seen on the market right now, but they have stayed halfway in everything, taking too many ideas from other games.
Call of Duty Warzone, contrary to what Blackout did, mandatorily bets on games in the company of two other players. Whether they are friends or strangers, you are going to have to play these games in groups of three against other groups of three. In total, there will be a maximum of 150 players on a map where you will have to loot weapons and equipment, get money to buy upgrades and streaks of points, destroy the rest of the players and survive the circle that makes the game space smaller every time. The last team standing wins.
the game of Respawn and EA. In fact, it is exactly the same when replicating teams of three players and forcing rapport with each other. However, I think Call of Duty Warzone loses entirely against Apex Legends as this need and obligation for cooperation is less understood. Here there are no characters with different abilities nor do they need to be combined in the best possible way, since all the players have the same resources to survive and that's it. In addition, the continuous presence of parachutes makes it more or less easy to bet on rooftops and in very remote places, so the maps are full of players waiting for you to appear to kill your entire team without you even knowing where the bullets. A problem that I also perceived in its multiplayer mode, by the way.
Call of Duty Warzone, as was the case with Blackout, does not take full advantage of the characteristics that make this saga unique. The good thing about Call of Duty is the frenzy and the need to be very skilled in order to overcome your rivals. In a Battle Royale mode it is very difficult for this to be demonstrated, especially when it is necessary for three players to be fully attentive and cooperative in order to succeed. At the moment it seems to me a jumble of ideas taken from other games like Apex Legends or PUBG that do not get to work as well as in these, with their own ideas that do not sink in either. We will see how it evolves, as it seems clear that modifications will be made in the coming weeks to offer the definitive experience. Hopefully it will make me less indifferent in the future.

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